-
/towny
-
/towny
-
- Shows basic towny commands.
- ? - Shows more towny commands.
- allowedblocks - Opens a menu where you can check what blocks might be allowed to be built/destroyed in
- itemuse - Shows the items in the item_use_ids list.
-
map - Shows the towny map.
- hud - Activates the map in the player's scoreboard.
-
plotclearblocks - Shows the blocks deleted using
/plot clear
- prices - Shows taxes/costs associated with running a town.
- switches - Shows the blocks in the switch_ids list.
- time - Shows time until next new-day (tax/upkeep collection.)
-
top
- residents {all/town/nation} - Shows top residents.
- land {all/resident/town} - Shows top land owners.
- spy - Admin command to spy on all chat channels
- tree - Shows lots of stuff.
- universe - Shows full towny stats, resident/town/nation/world counts as well as townblocks claimed.
- v - Shows towny version.
- wildsblocks - Shows the blocks that are usable in wilds plots, and which are allowed to be farmed in the wilderness.
-
/plot
-
/plot
-
- Shows the /plot commands.
-
claim - Resident command to personally claims a plot that are for sale.
- auto - Resident command to personally claim an area of plots that are for sale, around the player typing the command.
-
unclaim - Resident command to unclaim personally owned plots.
-
circle/rect - Resident command to unclaim personally owned plots in a circle or rectangle shape.
- {# (radius around current position)} - Radius of the area to unclaim.
-
circle/rect - Resident command to unclaim personally owned plots in a circle or rectangle shape.
-
{forsale/fs} - Set a plot for sale.
-
circle/rect - Set a shape.
- {# (radius around current position)} - Radius of the area to set forsale.
-
$$ - Cost of plot.
-
circle/rect - Set a shape.
- {# (radius around current position)} - Radius of the area to set forsale.
-
circle/rect - Set a shape.
-
circle/rect - Set a shape.
-
{notforsale/nfs} - Set a plot to not be for sale.
-
circle/rect - Set a shape.
- {# (radius around current position)} - Radius of the area to set notforsale.
-
circle/rect - Set a shape.
-
evict - Used to remove a plot from a plot owner, usually by the mayor or assistant.
-
trust
- add {name} - Adds a player as Trusted on the plot.
- remove {name} - Removes a player from being Trusted on the plot.
-
perm - Shows the perm line of the plot in which the player stands.
- gui - opens the GUI to configure the plot perm override.
- add {name} - Adds a player to the plot perm override.
- remove {name} - Removes a player from the plot perm override.
-
perm hud - Toggles on/off the plot perm hud scoreboard which shows the perm line of the plot in which the player stands along with more useful plot info.
-
set
- reset - Sets a shop/embassy/arena/wilds plot back to a normal plot.
- shop - Sets a plot to a shop plot.
- embassy - Sets a plot to an embassy plot.
- arena - Sets a plot to an arena plot.
- wilds - Sets a plot to a wilds plot.
- inn - Set a plot to an inn plot.
- jail - Set a plot to an jail plot.
- farm - Set a plot to a farm plot.
- bank - Set a plot to a bank plot.
- outpost - Set a plot to an outpost plot, costs the same as /t claim outpost.
- name - allows a mayor or plot-owner to rename plots they own, overwriting the ~Unowned message. Personal-plots display both the plot's given name and the name of the plot-owner.
-
perm
- {on/off} - Edits the perm line of the single plot in which the player is standing. See here for details.
- {resident/ally/outsider} {on/off}
- {build/destroy/switch/itemuse} {on/off}
- {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
- reset - Resets the plot in which you stand to the default perm line of the /town or /resident screen (depending on if the plot is owned personally or by the town.)
-
toggle
- fire - Turn on/off firespread in the plot in which you stand.
- pvp - Turn on/off pvp in the plot in which you stand.
- explosion - Turn on/off explosions in the plot in which you stand.
- mob - Turn on/off hostile mobspawning in the plot in which you stand.
-
clear - Command to remove list of block id's from a plot, used by a mayor on town-owned land, or by a plot-owner on their personal plots.
-
group
- add|new|create {groupname} - Creates a plot group where a player is standing, also adds plots to an existing group.
- remove - Removes the plot stood in from its plot group.
- delete - Deletes a plot group entirely.
- rename {newname} - Renames a plot group.
- set {plottype} - Sets the group to a specified plot type. Not able to be used for Jail plots.
- set perm ... - Used to set the perm line of the group you are standing in. See above section for /plot set perm for remainder of commands.
- toggle ... - Used to toggle plot settings. See above section for /plot set toggle for remainder of commands.
- forsale|fs {price} - Set the group for sale at the set price.
- notforsale|nfs - Set the group not for sale.
-
trust
- add {name} - Adds a player as Trusted on the plot group.
- remove {name} - Removes a player from being Trusted on the plot group.
-
perm
- gui - Opens the GUI to edit the plot perm override.
- add {name} - Adds a player to the plot perm override.
- remove {name} - Removes a player from the plot perm override.
-
jailcell
- add - Adds a jail cell to a jail plot, where the player is stood.
- remove - Removes a jail cell from a jail plot, where the player is stood.
-
/resident
-
/resident
-
- Shows a player their resident screen.
- ? - Shows /res commands available.
- {resident} - Shows a player another player's resident screen.
-
friend
- add {resident} .. {resident} - Resident adds online player to their friends list.
- add+ {resident} .. {resident} - Resident adds offline player to their friends list.
- remove {resident} .. {resident} - Resident removes online player from their friends list.
- remove+ {resident} .. {resident} - Resident removes offline player from their friends list.
- clearlist - Removes all friends from a resident's friend list.
- list - Returns a list of your friends.
- list - Lists residents in towny's data folder who are online.
- jail paybail - Allows a player to pay to get out of jail. Funds go to the town which owns the Jail.
- spawn - If deny_bed_use: true and player has a current bed spawn, command will teleport player to their bed.
-
toggle
- map - Turns on map which refreshes when moving across plot borders.
- townclaim - Turns on mode where /town claim is automatically used when moving across plot borders.
- plotborder - Turns on smokey plot-border view. Border shows when players cross to different townblocks.
- constantplotborder - Turns on smokey plot-border view. Border doesn't disappear.
- bordertitles - Turns on/off the Title messages seen when entering/leaving town, when using_titles is true in the config.
- spy - Admins can turn on chat-channel spying.
- ignoreplots - Turns on/off plot notifications in town.
- reset - This turns off all modes that are active.
- infotool - Allows an admin to use the clay brick tool to determine the Bukkit names/classes of blocks and entities.
- adminbypass - Used to make admins play as non-admins.
-
set
-
perm
- {on/off} - Edits the perm line on the resident screen. See here for details.
- {friend/ally/outsider} {on/off}
- {build/destroy/switch/itemuse} {on/off}
- {friend/ally/outsider} {build/destroy/switch/itemuse} {on/off}
- reset - This takes the perm line seen in the /resident screen and applies it to all plots personally owned by the player typing it.
-
perm
- tax {resname} - Shows taxes a player pays.
-
-
/towny
-
/town
-
/town
-
- Shows a player their town's town screen.
-
? - Shows /town commands available.
-
{town} - Shows a player another town's town screen.
-
here - Shows you the town screen of the town in which you stand.
-
leave - Leaves a town.
-
list
- by name {page #} - order alpabetically.
- by resident {page #} - order by town with most residents.
- by balance {page #} - order by town with the highest nation bank balance.
- by townblocks {page #} - order towns by how many townblocks they have claimed.
- by online {page #} - order by how many players are online at that moment.
- by open {page #} - lists open towns first, in order of most residents to least residents.
- by public {page #} - lists public towns first, in order of most residents to least residents.
- by ruined {page #} - lists ruined towns first, in order of most residents to least residents.
- by bankrupt {page #} - lists bankrupt towns first, in order of most residents to least residents.
- by founded {page #} - order by founded date, oldest first.
-
online - Shows players in your town which are online.
-
plots {townname} - Shows a helpful list of plots and their types/revenue which are owned by the town.
-
new {townname} - Creates a new town.
-
add {resident} .. {resident} - Mayor command to add residents to your town.
-
kick {resident} .. {resident} - Mayor command to remove residents from your town.
-
invite - Show a list of players who've been sent invites to your town.
- sent - Show a list of players who've been sent invites to your town.
- received - Show a list of invites your town has received from nations.
- accept {nationname} - Accept an invite to join a nation.
- deny {nationname} - Deny an invite to join a nation.
- {playername} - Send an invite to a player to join your town.
-
spawn - Teleports you to your town's spawn.
-
spawn {town} - Teleports you to another town's spawn.
-
claim - Mayor command to claim the townblock in which you stand for your town.
- outpost <#|{name}|{name:#} - Claims an outpost for your town. {name} uses the plot name. {name:#} is used when a plot name begins with a number.
- {# (radius around current position)} - Claims an area of townblocks around you for your town.
- auto - Claims as many townblocks around you as is possible given money in townbank and available townblocks.
-
unclaim - Mayor command to unclaim the townblock in which you stand.
- all - Mayor command to unclaim all townblocks.
- {# (radius around current position)} - Command to unclaim an area of townblocks around you.
- outpost - Used to unclaim glitched outposts on MySQL Towny servers pre-0.92.0.0
-
withdraw
- {$} - Removes money from town bank.
- all - Withdraws all of the money from the town bank.
-
deposit
- {$} - Adds money from player to the town bank.
- all - Deposits all of your money into the town bank.
- {$} {townname} - Deposits money from player into the specified town's bank.
-
baltop {townname} - Opens a book displaying the richest players in a town.
-
bankhistory {#} - Opens a book GUI with # number of transactions listed, showing the town bank history.
-
buy
- bonus {amount} - Buys available bonus townblocks.
-
allylist {townname} - Displays a list of allies for the Town.
-
enemylist {townname} - Displays a list of enemies for the Town.
-
delete {town name} - Admin/Mayor command to delete a town from towny's data folder's files.
-
merge {town name} - {town name} is the town which will be merged into the town owned by the mayor using the command.
-
outlawlist {town} - Displays a list of outlaws for a town.
-
outlaw {add/remove} {name} - Adds or removes an outlaw from a town's outlaw list
-
outpost
- {# (where # equals the corresponding outpost's number)} - Teleports to an outpost.
- {list} - lists your town's outposts.
-
plotgrouplist {townname} {page #} - Lists a town's plotgroups with forsale and price indicated.
-
purge {days} - Kicks residents from the town who have been inactive for the given number of days, exempts npcs and mayors.
-
ranklist {townname} - Displays residents and their ranks, optional townname to view another town's rank list.
-
rank {add|remove} {playername} {rankname} - Grants or removes a rank to a resident of the town.
-
reclaim - allows a resident to reclaim their ruined town.
-
reslist {townname} - See a FULL list of all residents in a town.
-
say {msg} - Broadcast a message to online town members.
-
set
-
board
- {message} - Sets message seen by residents upon logging in.
- none - Sets an empty board which will not be seen on login or in the /town status screen.
- mayor {resident} - Mayor command to give mayor status to another resident.
- homeblock - Sets the homeblock and spawn of your town.
- spawn - Sets the town spawn, must be done inside the homeblock.
- spawncost - Set the cost of spawning to a public town. Doesn't affect town residents, nation members and nation-allies.
- mapcolor {color} - Sets a town's mapcolor seen in the dynmap.
- name {name} - Change your town's name.
- outpost - Resets the outpost's spawn point to the player location. Must be used in an existing outpost plot.
-
perm
- {on/off} - Edits the perm line on the town screen. See here for details.
- {resident/ally/outsider} {on/off}
- {build/destroy/switch/itemuse} {on/off}
- {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
- reset - This takes the perm line seen in the /town screen and applies it to all plots owned by the town.
-
tag {upto4character} - Sets the town's tag, which is sometimes used on that chat line.
- clear - Clears the tag set for the town.
- taxes {$} - Sets taxes collected from each resident daily. Also sets percentage if taxpercent is toggled on.
- taxpercentcap {$} - The maximum amount that can be taken when taxpercent is enabled.
- plottax {$} - Set taxes collected from each resident daily, per plot that they own.
- plotprice {$} - Sets default cost of plot for the town.
- shopprice {$} - Sets default cost of a shopplot for the town.
- shoptax {$} - Set taxes collected from each resident daily, per shopplot that they own.
- embassyprice {$} - Sets default cost of a embassy plot for the town.
- embassytax {$} - Set taxes collected from each resident daily, per embassy plot that they own.
- title {name} {titlegoeshere} - Mayor command to add a Title to a member of the town.
- surname {name} {surnamegoeshere} - Mayor command to add a Suffix to a member of the town.
- primaryjail - Sets your town's primary jail.
-
board
-
toggle
- explosion - Turn on/off explosions in town.
- fire - Turn on/off firespread in town.
- mobs - Turn on/off hostile mobspawning in town.
- public - Turn on/off public /town spawning and the co-ordinates of the town's homeblock in the /town screen.
- pvp - Turn on/off pvp in town.
- taxpercent - Turn on/off taxing by percent/flatrate.
- nationzone - Turn on/off the town's NationZone.
- open - Turn on/off public joining to your town.
-
join {townname} - Command to join a town that doesn't require invites.
-
jail
- list - Shows jail number, name, coord, cellcount and which jail is the primary jail.
- {name} - Jails the given player for 1 hour, must be a resident of your own town.
- {name} {hours} - Jails the given player for the given hours.
- {name} {hours} {jail} - Jails the given player for the given hours, in the given jail plot (which is a number.)
- {name} {hours} {jail} {cell} - Jails the given player for the given hours, in the given jail plot and jail cell (which are both numbers.)
-
unjail {name} - Unjails someone in your town's jail.
-
trust
- add {name} - Adds a player as Trusted to the entire town.
- remove {name} - Removes a player from being Trusted by the entire town.
- list - Displays a list of trusted players for the town.
-
trusttown
- add [townname] - Adds an entire town as trusted in your town.
- remove [townname] - Removes an entire town as trusted in your town.
- list - Displays a list of trusted towns in your town.
-
/nation
-
/nation
-
- Shows a player their nation's nation screen.
- ? - Shows /nation commands.
-
list
- by name {page #} - order alpabetically.
- by resident {page #} - order by nation with most residents across all towns.
- by balance {page #} - order by nation with the highest nation bank balance.
- by towns {page #} - order by nation with the most towns.
- by townblocks {page #} - order nations by how many townblocks their towns have collectively claimed.
- by online {page #} - order by how many players are online at that moment.
- by open {page #} - ordered by open first, number of residents second.
- by public {page #} - order by public first, number of residents second.
- by founded {page #} - order by founded date, oldest first.
- online - Shows players in your nation which are online.
- {nation} - Shows a player the /nation screen of another nation.
- leave - Mayor command to leave the nation they are a part of.
-
withdraw
- {$} - King command to remove money from the nation bank.
- all - Withdraws all of the money from the nation bank.
-
deposit
- {$} - Command to add money to the nation bank.
- all - Deposits all of your money into the nation bank.
- baltop {nationname} - Opens a book displaying the richest players in a nation.
- bankhistory {#} - Opens a book GUI with # number of transactions listed, showing the nation bank history.
- deposit {$} {townname} - King command to add money to the bank of a town who is in the nation.
-
new
- {nationname} - Mayor command to create a nation.
- rank - Command to set assistant/custom ranks in the nation.
- add {town} .. {town} - Invites/Adds a town to your nation.
- kick {town} .. {town} - Removes a town from your nation.
- delete {nation} - Deletes your nation.
-
invite - Show a list of invites sent.
- help - Show a list of invites sent.
- sent - Show a list of invites sent.
- {town} - Invites a town to a nation.
-
ally - Show a list of nation alliance invites sent.
- add {nation} .. {nation} - Add a nation to your nation's ally list.
- remove {nation} .. {nation} - Removes a nation from your nation's ally list.
- accept {nationname} - Accepts an invitation to ally from another nation.
- deny {nationname} - Denies an invitation to ally from another nation.
- sent - Show a list of nation alliance invites sent.
- received - Show a list of nation alliance invites received.
-
enemy
- add {nation} .. {nation} - Add a nation to your nation's enemy list.
- remove {nation} .. {nation} - Removes a nation from your nation's enemy list.
- rank {add|remove} {playername} {rankname} - Grants or removes a rank to a resident of the nation.
- say {msg} - Broadcast a message to online nation members.
-
set
- king {resident} - King command to change the king of the nation.
- capital {town} - Sets the capitol and king of the nation.
-
board
- {message} - Sets message seen by residents upon logging in.
- none - Sets an empty board which will not be seen on login or in the /nation status screen.
- taxes {$} - Sets nationtax applied to the towns within the nation.
- taxpercentcap - Sets the maximum amount that a town will pay in nationtax, when the nation has percent-based taxation.
- name {name} - Sets the nation's name.
- spawn - Sets the nation spawn point.
- spawncost - Sets the cost of public spawns to that nation's spawn point. No effect on members of the nation or nation-allies
- title {name} {titlegoeshere} - King command to add a Title to a member of the nation.
- surname {name} {surnamegoeshere} - King command to add a Suffix to a member of the nation.
-
tag {upto4character} - Sets the nation's tag, which is sometimes used on that chat line.
- clear - Clears the tag set for the nation.
- mapcolor {color} - Sets the colour seen on the dynmap-towny webpage.
-
toggle
- neutral - Sets whether your nation will pay daily to be neutral during towny war.
- open - Sets the nation to be open, so that any town can join without an invite.
- taxpercent - Turns on and off the percentage-based taxation of towns in the nation.
-
join {nation}
- Used by a town mayor to join an open nation.
-
merge {nationname}
- Requests the given nation to merge into your nation.
- Can only be used by the nation king, and requires the king of the other nation to be online to accept the merger.
- The soon-to-be-ex-king will receive a confirmation message asking if they will accept the dissolution of their nation.
- If accepted the towns of the nation transfer to the remaining nation. The nation's bank money is also transferred.
- ranklist {nationname} - Displays residents and their ranks, optional nationname to view another nation's rank list.
-
townlist (nation)
- (nation) is optional, to show townlist of a nation you aren't a part of.
- lists all towns in a nation.
-
allylist (nation)
- (nation) is optional, to show allylist of a nation you aren't a part of.
- lists all allies of a nation.
-
enemylist (nation)
- (nation) is optional, to show enemylist of a nation you aren't a part of.
- lists all enemies of a nation.
-
/townyadmin
-
/townyadmin
-
Shows Memory, Threads, War status, Health regen setting, Time, Whether daily-timer/taxes are on.
-
? - Shows /ta commands.
-
tpplot {world} {x} {z} - Teleports an admin to the Towny chunk coordinates seen in the /towny map command. Be careful with large numbers, you could be teleported farther than you think and end up generating chunks.
-
plot
- claim {playername} - Admin command to claim a plot for another player. Area must be a part of a town.
-
meta - used to view a plot's metadata.
- set [key] [value] - Sets a metadata.
- [add|remove] [key] - Adds or removes a metadata.
- claimedat - Shows when the plot was claimed.
-
resident
- {residentname} delete - Admin command to delete a resident.
- {oldname} rename {newname} - Admin command to manually rename a resident to a new name. Not need if TownyNameUpdater.jar is present.
- {residentname} friend [add|remove|clear|list] - Allows admins to manipulate a resident's friends list.
- {residentname} unjail - Admin command to unjail any resident.
-
town new {townname} {mayor} - Admin command to create a town for the mayor where the command sender is standing, does not charge money.
-
town new {townname} npc - Creates a new town with an NPC mayor, allowing admins to make a new town without having to leave their own.
-
nation new {nationname} {capital} - Admin command to create a nation for the capital town, does not charge money.
-
town {townname}
- add {resident} .. {resident} - Admin command to forcibly add a player to a town.
- invite {resident} - Admin command to send a town invite to a player.
- remove {resident} .. {resident} - Admin command to remove a resident from a town.
- kick {resident} - Admin command to remove a resident from a town.
- rename {newname} - Admin command to rename a town.
- spawn - Admin command to spawn at at town spawn.
- outpost # - Admin command to spawn at any towns outposts.
- delete - Admin command to delete a town.
- rank {add/remove} {name} {rank} - Admin command to give/remove a rank to a town member.
-
toggle [any /t toggle command]... - Use a town's toggles for them.
- forcepvp - Set the town's AdminEnabledPVP setting to true or false.
- forcedisablepvp - Sets the town's AdminDisabledPVP setting to true or false.
- unlimitedclaims - Removes the townblock limit for the given town.
- upkeep - Toggles a town's hasUpkeep flag, set to false to stop a town paying upkeep costs.
- set [any /t set command]... - Use a town's set command for them.
-
settownlevel
-
- Manually overrides a town's townlevel to a number, 1 through x, where x is the last townlevel.
- unset - Removes the manual override and returns a town to using the normal townlevel based on resident count.
-
-
trust
- add [playername]
- remove [playername]
- list
-
trusttown
- add [townname]
- remove [townname]
- list
-
giveboughtblocks
-
- Allows an admin to give purchased blocks (the ones gotten via
/t buy bonus
,) use negative numbers to take away purchased blocks. - unset - Removes all purchased townblocks from the town.
-
-
meta - used to view a town's metadata.
- set [key] [value] - Sets a metadata.
- [add|remove] [key] - Adds or removes a metadata.
- outlaw [add|remove] [name] - Admin command to add/remove outlaws from a town.
- leavenation - Admin command to make a town leave their nation.
- deposit [amount] - Deposit money into a town's bank.
- withdraw [amount] - Withdraw money from a town's bank.
- bankhistory {#} - Opens a book GUI with # number of transactions listed, showing the town bank history.
- unruin - Un-ruins a ruined town.
- merge {townname} - Send a merge request to the other town.
- forcemerge [townname] - Forcefully merges the 2nd town into the first, without a confirmation.
- checkoutposts - Checks the outpost spawns of a single town, removing any that aren't within the town.
-
nation {nationname}
- add {town} - Admin command to invite/add a town to a nation.
- rename {newname} - Admin command to rename a nation.
- delete - Admin command to delete a town.
- toggle [any /n toggle command]... - Use a nation's toggles for them.
- set [any /n set command]... - Use a nation's set command for them.
-
{oldnation} merge {newnation}
- Command to forcefully merge the oldnation into the newnation.
- kick [towns...] - Admin command to remove towns from a nation.
- deposit [amount] - Deposit money into a nation's bank.
- withdraw [amount] - Withdraw money from a nation's bank.
- bankhistory {#} - Opens a book GUI with # number of transactions listed, showing the nation bank history.
- ally [add|remove] {nationname} - Adds/Remove an ally for a nation.
- enemy [add|remove] {nationname} - Adds/Remove an enemy for a nation.
- merge {nationname} - Send a merge request to the other nation.
- forcemerge {nationname} - Forcefully merges the 2nd nation into the first, without a confirmation.
- transfer [townname] - Places the given town into the given nation, removing any old nation if needed.
-
reset - resets the towny config.yml to its current default.
-
toggle
- neutral - Turn on/off a nation's ability to declare neutrality.
- npc {residentname} - Toggles a player's resident file to isNPC=true, this exempts the player from taxes/upkeep.
- debug - Turns on/off debug mode.
- devmode - Turns on/off special devmode for when towny's devs join your server to find a bug.
- withdraw - Turns on/off town/nation's ability to withdraw money from their town/nation banks.
- wildernessuse (on|off) - Turns on/off the build/destroy/switch/itemuse properties of all worlds.
- regenerations (on|off) - Toggles explosion regen and unclaimed revert in the wilderness of each world off or on.
-
set
- founder {townname} {foundername} - Sets the founder of a town.
-
plot {town} - Sets a plot to a town.
- When in a town only a single plot can be transfered at one time. Does not require a town to have available townblocks to claim.
- When in the wilderness two types of sub commands can be used to do area claims:
- Does require a town to have available townblocks to claim.
- Does obey proximity rules for claims between towns/homeblocks.
- /ta set plot {town} {rect|circle} {radius}
- /ta set plot {town} {rect|circle} auto
- title {name} {title} - A command for admins to be able to set a player's title.
- surname {name} {surname} - A command for admins to be able to set a player's surname.
- capital {townname} - A command for admins to be able to change a nations capital. Town to be set must already be a member of the nation.
-
mayor
- {town} {resident} - Admin command to set a resident as mayor of a town.
- {town} npc - Admin command to set a town to have an npc mayor.
- nationzoneoverride [town] [size] - Sets a town's NationZone size.
-
givebonus {town} {#} - Gives extra townblocks to a town.
-
depositall {amount} - Deposits given amount to all town and nation banks.
-
reload
- all - Reloads everything.
- database - Reloads the database.
- perms - Reload the townyperms.yml.
- config - Reloads the config.yml.
- lang - Reloads the language file.
-
backup - Creates a backup.
-
checkperm {player} {node} - Quick test of whether a player has a permission node.
-
checkoutposts - Checks all the towns on the server for invalid outposts spawns, removing any that aren't within the town.
-
newday - Causes a new day to happen, this does not stop the next new day from happening when it was already scheduled.
-
unclaim
- rect {radius} - Admin command to unclaim an area.
-
purge {# as in days} (townless) - Deletes old residents.
- Optional townless flag will limit purge to only residents who are not part of a town.
-
purge {# as in days} {townname} - Deletes old residents.
- Optional townname flag will limit purge to only residents who are a part of that town.
-
mysqldump
- When your config has save & load set to mysql you can use this command to dump the mysql database to flatfile.
-
database
- [save|load] - Saves or loads the database.
- remove titles - Removes all titles and surnames from all residents.
-
townyperms
- grouplist - Lists all the groups in the townyperms.yml
- group [groupname] : lists the nodes held by a group.
- group [groupname] addperm|removeperm [node] : adds or removes a node to/from a group.
- townrank addrank|removerank [rank] : adds or removes a town rank.
- nationrank addrank|removerank [rank] : adds or removes a nation rank.
-
/townyworld
-
/townyworld
-
- Shows world settings for the world in which you stand.
- ? - Shows /tw commands.
- list - Lists worlds.
- {world} - Show settings for world.
-
toggle
- claimable - Turn on/off whether mayors can claim townblocks in the world.
- usingtowny - Turn on/off whether towny is used in the world.
- pvp - Turn on/off pvp in the world.
- forcepvp - Turn on/off whether pvp is forced on in all towns in the world.
- friendlyfire - Turn on/off whether town/nation/allied members can hurt each other.
- explosion - Turn on/off whether explosions are on in the wilderness/towns in the world.
- forceexplosion - Force explosions on in that world.
- fire - Turn on/off whether firespread is on in the wilderness/towns in the world.
- forcefire - Force firespread on in that world.
- townmobs - Turn on/off hostile mobspawning in towns in the world.
- worldmobs - Turn on/off the mobs listed in the world mobs in the world.
- wildernessmobs - Turn on/off the mobs listed in the wilderness mobs in the wilderness.
- revertunclaim - Turn on/off the revert on unclaim feature for that world.
- revertentityexpl - Turn on/off the reverting of explosions by entities in the wilderness feature for that world.
- revertblockexpl - Turn on/off the reverting of explosions by blocks in the wilderness feature for that world.
- warallowed - Turn on/off whether war plugins should operate in this world.
-
plotcleardelete - Turn on/off whether the
/plot clear
command can be used. - unclaimblockdelete {on|off} - Turns on/off the delete-blocks-on-unclaim feature in the world.
- unclaimentitydelete {on|off} - Toggles a world's unclaiming-deletes-entities feature off and on.
-
set
- wildname {name} - Sets name of the wilderness.
- wildperm {perm} .. {perm} - Deprecated.
- wildignore {id} .. {id} - Deprecated.
- wildregen {Creeper,EnderCrystal,EnderDragon,Fireball,SmallFireball,LargeFireball,TNTPrimed,ExplosiveMinecart} - Sets what explosions are reverted in the wilderness.
- usedefault - Deprecated.
- regen - Regenerates the MC chunk in which back to the seed.
- undo - Undoes /tw regen.
-
/invite
-
/invite
-
- Shows subcommands.
- ?|help - Shows subcommands.
- list - Shows a list of invites you have received from towns.
- accept {town} - Accepts an invite to join a town.
- deny {town} - Denies an invite to join a town.
-
Chat Commands
- /townychat reload - Reloads chatconfig.yml and channels.yml
-
/tc
- Put in from of text to speak with members of your town only, or without text afterwards to enter the channel.
-
/nc
- Put in from of text to speak with members of your nation only, or without text afterwards to enter the channel.
-
/ac
- Put in from of text to speak with members of your nation and your nation's allies, or without text afterwards to enter the channel.
-
/g
- Put in from of text to speak in globalchat, or without text afterwards to enter the channel.
-
/l, /lc
- Put in from of text to speak in localchat, or without text afterwards to enter the channel.
-
/res set mode reset
- Reset chat mode to default chat.
- /a, /admin - admin chat.
- /m, /mod - moderator chat.
- /channel leave|join {channel} - Channel leaving and joining.
- /ch list - list what channels a player is currently listening to. Courtesy of Yaiyan.
- /leave {channel} - Leaves a channel.
- /join {channel} - Joins a channel.
- /chmute {channel} {player} - Mutes a player in a channel.
- /mutelist {channel} - Displays mute list for a channel.
- /chunmute {channel} {player} - Unmutes a player in a channel.
-
/town