Jobs Reborn
Fixes:
- Resolved an issue where player data was not being saved after adjusting their experience (FireML).
- Fixed a bug preventing player data from being saved after adjusting their level (FireML).
- Addressed a visual bug that occurred when reaching the maximum job level while VIP access allowed for further progression.
- Corrected an error with the smithing table not issuing payments.
- Fixed a malfunction in the mob damage calculator which sometimes caused it to be stuck.
- Resolved issues with quests not counting performed actions, especially noticeable during rapid block breaking.
- Fixed missing item lore in the jobs shop interface.
- Resolved an issue where dynamic payments were not updating bonuses in real time when a player joins or leaves a job.
Updates:
- Updated the enchantment recognition system to utilize CMILib instead of an outdated internal library.
-
Centralized
%jobname%
,%jobfullname%
, and%jobdisplayname%
variables for flexible use across various contexts where job names are displayed. - Added the option to customize job names in the jobs browsing GUI as the item title.
-
Implemented a hard limit for
GlobalBlockTimer
to be set to 1 or higher, preventing a value of -1 which could exponentially increase database records.
ExtraStorage
Updates:
- Performed dependency cleanup.
Crazy Crates
Updates:
- Implemented backend updates.
Acute Loot
Updates:
- Implemented backend updates.
Better Farming
Updates:
- Added backend updates.
- Currently developing new items to be grown, including ores!
Upgradeable Hoppers
Updates:
- Modified prioritization to favor smeltables over fuel.
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